In my post on the Digital Healthcare Landscape, I discussed how technology is changing the ways in which the healthcare industry diagnoses, monitors, and treats patients. Today, I’d like to address some of the big challenges and risks involved in the industry, to give a better understanding of why digital transformation in this space can seem like a daunting undertaking for many companies.
I don’t have all that much in common with Angus MacGyver; he's the legendary secret agent who duct-taped and hot-wired his way through 139 action-packed TV episodes. I’m Guy, an Android developer who sits on a purple yoga ball for eight hours every day. What we do share is a knack for building useful things from limited resources.
Let’s take a look at the types of digital realities that currently exist, and how they differ from each other. Currently there are three major types of virtual experiences: virtual reality (VR), augmented reality (AR), and mixed reality (MR).
from a longtime fan and mobile designer
I was sitting in bed at midnight on a rainy Saturday night admiring my catch of the day -- a high-CP Vaporeon caught at Harvard Yard earlier that morning. Outside my house, I saw that a friendly gym was being attacked by an enemy team.
Following the 2016 Apple Worldwide Developers Conference and the company’s announcements about extended (and improved!) capabilities for both its watchOS 3.0 and HealthKit in the upcoming iOS 10, those in the health tech space should be excited. The industry has seen a lot of investment in the past few years – $4.5bn only in 2015 with as much as $32bn of growth projected within the next decade. The recent HealthKit improvements are yet another sign of why a wide range of organizations – startups and government institutions alike – have increased their investment into building, enhancing, and streamlining all aspects of healthcare with the help of digital technology.
If you are looking to dip your toe into the world of Virtual Reality development, Google Cardboard is the logical place to start. The Unity integration is easy and the headsets are cheap– if not free, if you eat at McDonalds (and live in Sweden). Without a ton of work you can get a VR app running on a iOS or Android device.
Last month, I had the pleasure of attending the Connected Home Summit in Boston, MA. The conference is new to the Boston tech scene, and was held in conjunction with the Deep Learning Summit, which took place in the ballroom next door. The crossover was appropriate, since so much of what’s happening in the connected home space recently has a great deal to do with advanced applications of machine learning.
Localytics is a marketing double threat. You can use it to track important information about how your users behave and who your users are, and it enables you to send push notifications that target users based on the data that you have collected!
There’s a new user experience that’s becoming more prevalent among apps these days. It’s a paging carousel of cards that looks much like the screen seen here:
In our latest webinar, Approachable Home Automation: Designing Intuitive UX for the Febreze Home, we share insights on the design sprint process and how it helped us build a product to complement P&G's home automation device, a smart air freshener called Febreze Home.